Books


One of our founders, Robert Wiebe, has written on the topic of software development for both Unity3D and Mac OS X.


Robert Wiebe - Expertise in Mac OS, iOS, Android, Unity, Tandem

About Robert Wiebe

Born in 1961, Robert Wiebe has more than 30 years experience designing, implementing, and testing software. He wrote his first App in 1979, as a high school student, using 6502 assembler code on an Ohio Scientific C2-4P computer with 8k RAM. More recently, he has focused on developing games and utilities for Android, iOS and Mac OS X, as well as writing instructional books and videos on coding with Unity 3D, Mac OS and iOS.

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Mac Application Development By Example

Mac Application Development by Example: Beginners Guide

by Robert Wiebe

A comprehensive and practical guide, for absolute beginners, to developing your own App for Mac OS X. This book takes you through all the aspects of using the Xcode development tool to produce a broad range of complete working apps so bring your ideas to life using fundamental concepts that work on Mac.

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Unity iOS Essentials

Unity iOS Essentials

by Robert Wiebe

This comprehensive book on developing Unity 3D games for the iOS family of mobile devices – iPhone, iPad – covers all the considerations when developing mobile games and demonstrates the concepts using practical tips, scripts, shaders, and projects.

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